How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
The outbreak of Covid-19 in 2020 had a profound effect on many aspects of society, including the world of video…

How Covid-19 Changed Hideo Kojima’s Vision for ‘Death Stranding 2’
The outbreak of Covid-19 in 2020 had a profound effect on many aspects of society, including the world of video games. Hideo Kojima, famous for his innovative and thought-provoking games, was no exception. The pandemic forced Kojima to reevaluate his plans for ‘Death Stranding 2’, the highly anticipated sequel to his 2019 game.
Initially, Kojima had envisioned ‘Death Stranding 2’ as a game that would explore themes of isolation, connection, and the fragile nature of human society. However, the realities of the pandemic caused him to rethink these ideas and consider how they could be expanded and reimagined in light of current events.
One of the major changes that Covid-19 brought to Kojima’s vision for ‘Death Stranding 2’ was a greater focus on themes of resilience, community, and hope. The pandemic highlighted the importance of coming together as a global community to overcome challenges, and Kojima wanted to reflect this in his game.
Additionally, the pandemic forced Kojima to consider how technology and the digital world could be used to bring people together in new and unexpected ways. This led to the development of innovative gameplay mechanics and multiplayer features that would allow players to connect and collaborate with each other in the game world.
Overall, Covid-19 had a profound impact on Hideo Kojima’s vision for ‘Death Stranding 2’, shaping the game into a powerful exploration of humanity’s ability to overcome adversity and find hope in the face of uncertainty.